• Study mode: Full Time
  • Location: High Wycombe | Uxbridge | Aylesbury
  • Duration: Four Years
  • Start Date: September 2019 and February 2020

Course Overview

Are you Interested in the idea of making the next best-selling games app? Do you want to create cross-platform games and learn about every area of their production? This four year course includes a Foundation Year, and will help you master the diverse range of skills required from the indie developer working on your own or in small teams. You'll have the opportunity to develop an area of specialism and generate a portfolio of work to show potential employers and backers. You may also be interested in our three year BSc (Hons) Independent Games Production course.

The Foundation Year will allow you to develop your academic study skills and build confidence in your abilities, identifying your own strengths and development needs for progression onto an undergraduate degree.

During your first year, we will help you identify what employers are looking for from their future recruits, including practical and transferrable skills, personal qualities and business awareness. This new knowledge will lay an excellent foundation for you when you graduate, enabling you to present yourself effectively to employers using a CV, application form and during interviews.

We will also encourage you to develop your entrepreneurial skills. We'll show you how to formulate a plan for a new idea or product, showing who your customers are and how their needs will be met. You'll also learn how to pitch your ideas in a range of ways.

Other modules in the Foundation Year include Computing Essentials, covering web design and mobile apps, networking and programming, and also Digital Media which will give you the basic processing skills needed to manage content such as images, animations and audio.

As well as learning about game design, 2D and 3D asset creation, drawing and programming, we will also look at how to make money from your creations, how to manage your business and successfully market your games.

What will this course cover?

During this course, you'll develop game assets from conception through to production. You'll tackle the design issues faced when building games for mobile and discover how to implement game play through scripts.

As the course progresses, you'll build on your creative skills and improve your programming ability. As you master new technologies used within Artificial Intelligence, you'll implement advanced game design techniques into your games projects.

Working on both individual and team based projects, you'll be given the opportunity to specialise in an area of particular interest. Beyond the creation of exciting new games, you'll also take business and marketing modules. The entrepreneurial skills acquired in these modules will ensure you have the knowledge to exploit your creative talents to the full.

More placements, more choices

Bucks is a Placements Plus university. So, whatever degree you do, you can be sure there’ll be plenty of industry-relevant opportunities on offer, to help you get into your chosen field.

We’ll also prepare you for work beforehand, with special skills for work training, further boosting your CV, and building skills employers will value. In recognition of the value we place on these skills we have incorporated this experience into your study time.

Placements Plus is all about helping you get some valuable experience under your belt while you’re a student. To increase your choices later, and help you get the graduate-level job you want.

Course Details

UCAS CODE: I160

We have a strong computing department at Bucks and we are members of TIGA, the trade association representing the UK's games industry.

A wealth of experience

Our lecturing team have a great depth of experience working in the industry and the course benefits from regular visits from professional artists, game designers and developers. These guests provide a great context for the material being taught.

Be involved with some of the biggest gaming companies in the world

We are a member of the PlayStation® Vita Academic Development Programme run by Sony Computer Entertainment Europe (SCEE), which provides access to professional development hardware and software tools for both staff and students.

Work with the best equipment in the industry

In this fast moving industry, equipment and software is constantly evolving. Our course reflects this development and we have invested significantly in our new games lab and in staff with games industry experience. We have established close links with a number of household names within the sector and introduced more specialised games modules within the course.

TIGA. ENVIDIA and SONY logos

What are the course entry requirements?

If you do not meet the minimum requirements for the three-year programme, or do not feel fully prepared for a Level 4 course, this four-year programme including a Foundation Year could be for you.

You'll need to hold GCSE English and Mathematics at grade C/4 or above, and will usually have achieved a minimum of 90 credits from a Level 3 qualification such as A Levels or BTECs.

International students should hold an IELTS of 5.5 (minimum of 5.5 in all areas).

Applicants will also be invited to attend an interview.

For further details of our international English entry requirements, please visit our international pages.

Course Modules

Module Map

This module map provides a list of the modules that make up your course.

Each module is worth a specified number of credits (typically either 15 or 30 credits for undergraduate courses). Compulsory (or ‘core’) modules cover key subject knowledge, while ‘option’ modules enable you to develop your own interests. For a full-time course you must take modules worth a total of 120 credits at each level of the course. The number of option modules you can take depends on the number of compulsory modules at each level. You can find more information about how your course is structured via the Academic Advice pages.

Our teaching is informed by research and employer requirements, and modules change periodically to reflect developments in the subject area. In addition, where we have insufficient numbers of students interested in an option module, this may not be offered. If an option module does not run, we will advise you as soon as possible and help you choose an alternative module.

The modules available on this course are as follows:

Foundation Year Modules

  • Preparing for Success Knowledge and Creativity
  • Preparing for Success Self-development and Responsibility
  • Inquiry and Research Skills
  • Digital Media
  • Computing Essentials

Year 1 Modules

  • Maths for Games
  • Concept Visualisation 1
  • Audio and Special Effects
  • Game Design Theory
  • Maths for Games
  • Mobile Game Development
  • Practical Game Design
  • Programming Concepts

Year 2 Modules

  • Mobile Game Project
  • Advanced Game Design
  • Indie Team Project
  • Character Modelling
  • AI for Games
  • Character Animation
  • Preparing for Success Knowledge and Creativity
  • Preparing for Success Self-development and Responsibility

Year 3 Modules

  • Concept Visualisation 2
  • Business Essentials for Start-ups
  • Advanced Scripting
  • Marketing Games
  • Advanced Indie Project
  • Individual Project

Fees

How much does it cost

Full Time Home and EU, September 2019: £9,250 per year

Full Time International, September 2019: £12,000 per year

Full Time Home and EU, February 2020: £9,250 per year

Full Time International, February 2020: £12,000 per year

Most courses will involve some additional costs that are not covered by your fees.

You could benefit from financial support through a bursary or scholarship during your time as a student. For more details visit our financial support, bursaries and scholarships section.

Questions about fees?

Contact our Enquiries Team:
0330 123 2023
advice@bucks.ac.uk

How do I apply?

For application details please visit bucks.ac.uk/applying-to-bucks

Employability

What are my career prospects

Graduates of the course will be well placed to pursue a career within the growing games and media sectors as independent developers working on their own or within small teams. Some graduates may go on to be employed within a larger studio or work freelance as specialist game designers, artists or programmers.

How will you help me prepare for my future career?

Throughout your time with us we'll support you on the route to your chosen career. We'll help you to develop crucial skills, encouraging you to become enterprising, employable and good leaders.

Our modules and teaching expertise will help you become more independent as a learner and more certain of your discipline expertise.

We also help you find employment after graduation. Have a look at our Careers and Employment pages to find out more.


The Big Deal

At Bucks, we believe in putting our students first. That’s why our Students’ Union have developed our exclusive ‘Big Deal’ package. We’re the only university in the UK to offer free access to such a diverse and exciting range of activities – all to enrich the university experience.

We offer FREE events and entertainment, additional skills workshops, sports, recreational activities, societies and paid student rep schemes. All at one of the top 10 Students’ Unions in the UK.  It’s a big deal!

Want to find out more? Visit our Students’ Union page or watch our video.