We are looking for applicants with a passion for digital visual arts and in particular those which make use of 3D. Your background may be in traditional art, animation, interactive media or even computer science. You will have a digital or traditional portfolio that reflects your interests. This is a course where you will learn a broad range of digital techniques commonly used in the visual effects, animation and games industries amongst others. Most of the work you will do will be in 3D, some 2D work is used to underpin the creative process and broaden your capabilities.
Understanding digital techniques
You will receive a grounding in 3D digital graphics, character and creature animation, visual effects and compositing. As you progress through the levels of study we will expect you to specialise your skills, taking into consideration the field in which you would like to begin your professional career. Specialist areas are animation, digital FX and the creation of 3D art / assets. You will graduating with a broad range of underpinning creative and technical skills with a specific focus on one of the areas above.
Perfecting your craft
The 1st year will introduce you to all aspects of the course. In the 2nd year you will choose a specialist pathway. Your 3rd year will focus on project work where you will be able to work with students who have different specialisms, with the aim of building a portfolio and demo reel that effectively supports you to take the next step in your chosen career.
UCAS CODE: W990
Using our own extensive industry experience, our wide range of contacts and our academic expertise we have developed a course that delivers a balance of creativity, technical skills and contextual knowledge. This is all designed to position you for the next step in your career. At Bucks you will be taught by a talented lecturing team comprised of practicing experts and academics. You will be able to take advantage of our modern facilities based in the Gateway building with access to leading hardware and software.
Cutting edge facilities
We have sophisticated computer labs, a state-of-the art motion-capture facility, which was developed with leading motion capture company Centroid. We were the first University in England to have VizRT, a virtual studio system which uniquely enables us to combine live TV with computer generated graphics. Working with these tools provides a solid grounding in the skills sought after by major employers such as Sky.
You will be taught and have access to a range of mainstream software, including Maya, Nuke, Adobe Creative Cloud, Substance, Renderman and ZBrush. If you can combine the learning we offer with passion, hard work and determination you will have a fantastic opportunity to develop a demo reel that will enable you to break into one of the most fascinating and current industries the UK has to offer.
You'll have opportunity to work with students from other production courses on briefs. This could involve working with students from a range of courses including film makers, sound designers, actors and dancers. You will have the opportunity to build lasting and potentially valuable relationships with other graduates who will also go on to work in the media industry.
A Global Industry… On Our Doorstep
Many of the world's animation and visual effects powerhouses are located in Central London, which is only half an hour by train from High Wycombe. Many of the leading studios are based in Soho along with a plethora of smaller companies and start-ups. In addition Pinewood Studios is less than fifteen miles from the campus. We also have local connections in High Wycombe and the surrounding towns. The UK has one of the most important games industries in the world and VR is expected to fuel the demand for 3D content. We provide opportunities for visits and trips and you will be able to meet animators, modellers, riggers and visual effects artists who deliver guest lectures and seminars.
What are the course entry requirements?
A typical offer will include GCSE Maths and English at grade C or above and a UCAS Tariff score of 80-96. A minimum of two full A-levels (or equivalent) is required. Every application is considered on an individual basis.
You are also required to attend an interview and portfolio review.
For further details of our international English entry requirements, please visit our international pages.
Year 1 Modules
- Animation Foundation 1
- Animation Foundation 2
- Character Foundation
- Computer Generated Imagery Foundation
- Motion Graphics 1
- Visual Effects Foundation
Year 2 Modules
- Animation 2 - Character Performance
- Animation Animals and Creatures
- Character Intermediate
- Computer Generated Imagery Intermediate
- Motion Graphics 2
- Visual Effects Intermediate
Year 3 Modules
- Creative Projects Experimental
- Creative Projects Production
- Industry Projects
- Personal Project
How much does it cost
Fees for September 2017 to August 2018 entry
Full Time Home and EU: £9250 per year
Full Time International: £10,500 per year
Most courses will involve some additional costs that are not covered by your fees.
Fees quoted are for the next intake and are subject to change. Fee costs for subsequent years may rise in line with inflation, course delivery costs or subject to government regulations.
For information on financial assistance to support your learning, visit our Undergraduate Fees and Funding section.
How do I apply?
For application details please visit bucks.ac.uk/applynow