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Become a 3D Animator the flexible way. Our online MA is the first of its kind, giving you the chance to study from anywhere in the world. You'll benefit from our expertise, learning through practical and academic modules. At Bucks we have industry links with companies such as Framestore and Centroid, based at Pinewood and Shepperton Studios.
High Wycombe Campus
Animation is everywhere. TV, in film, on your smart phone, on the web, and in games. The animation industry is growing from strength to strength, involving more and more media.
We give you all the vital skills and knowledge to succeed in the sector. This course includes both academic and practical elements giving you the edge you need to impress employers.
We place a strong emphasis on character and creature animation in a digital environment. With a focus on cutting edge technical and creative skills, you'll learn how to develop original creative content.
You will also gain an awareness of current challenges faced in the animation industry, with an opportunity to conduct your own research in this exciting and rapidly developing field.
Learn about 3D animation from anywhere in the world Our 3D animation MA is a one-of-a- kind course. It's delivered exclusively online, allowing you to fit in your studies around your personal and professional commitments. You can study at a pace and time that suits you, with no need to attend the University.
The UK is home to some of the best animators and visual effects artists in the world. Here at Bucks, we're close to innovative studios in London. We also have our own editing and recording suites, equipped with the same tools as the professionals. Our goal is to provide the best animation education in the world. Strong links and contacts with key industry partnersOur contacts include many of the relevant post-production/animation houses in Soho, London, such as FrameStore and Cinesite. We also have an education/industry partnership with leading motion capture company, Centroid, based at Pinewood and Shepperton Studios, England, along with good contacts in California studios with Walt Disney and Pixar.
A friendly, experienced and talented teaching teamAt Bucks, our dedicated and supportive course team have extensive industry track records, as well as involvement in a range of project and consultancy activity.
Our online lecturers bring with them a wealth of experience, working as animators on feature films such as the Harry Potter series, The Chronicles of Narnia and The Lion King. Their knowledge makes sure you develop the skills you'll need as a professional 3D animator.
Interactive learningJust because the course is online it doesn't mean you won't interact with us here at Bucks. We'll support you throughout your MA and supply engaging material to enhance your learning. There's also the chance to join Skype sessions, engage in discussions online and watch videos we stream.
Collapse all module descriptionsExpand all module descriptions
This module explores the fundamental principles of animation, including the mechanics of human movement, starting with basic locomotion and building up to more complex and sophisticated work. You will learn to master all the basic principles of animation including timing, spacing, weight, flexibility, overlapping action, and physical character action, as well as how to study and utilise live action reference.
This module will explore principles of acting, mime and pantomime; how to use character poses to tell a story, and how to make a character give a believable physical performance. You will then learn to animate character dialogue, acting and lip-sync; we will dig deeper into character personality and explore how to give a compelling performance.
This module explores the animation of a wide variety of animals and creatures including quadrupeds, insects, and birds, showing how to combine animal locomotion with a believable anthropomorphized performance. You will begin with basic locomotion and build up to animal and creature performance; each stage informed by live action reference and a study of comparative anatomy.
This final production module combines a creative showcase with a compilation reel of successful animation work. The goal is to create an appealing short film project which is also a showcase of your talent as a professional animator, and which combines originality and innovation in the application of knowledge. This body of work represents the culmination of your individual conceptual, theoretical and practical work.
Professional standards of presentation, communication and exhibition skills are an important aspect of this final project and its learning outcomes, which is intended to be a useful practical tool for pursuing a successful career in the animation industry.
You will also be required to develop professional networks in order to achieve your research outcomes, liaising with professional animators, digital artists and other industry personnel, where relevant.
You will begin with a research methods module, which will introduce the key processes pertaining to masters-level research in the field of animation, such as qualitative and quantitative methods appropriate for practice-based subjects and the ethical issues related to undertaking such research. You will then be required to complete an extended piece of research.
This module allows you to identify key issues related to your developing practice, to examine them, and place them into cultural, social, political, critical, technical or commercial contexts. It also provides an opportunity for you to identify relevant research sources, and to identify and use appropriate analytical tools.
The programme will be exclusively delivered by distance learning, using our online virtual learning environment: The Blackboard Collaborate portal.
You will benefit from a blend of online tutorials and seminars. You will also receive highly detailed and customised feedback, including a bespoke personal critique of your work.
The teaching and assessments prioritises a ‘hands-on’, real world approach to learning and online learning resources, with extensive use made of video clips and other rich media to support the delivery of the programme.
All module assessment is coursework, rather than exam- based. Assessment submission and lecturer feedback will be exclusively delivered online, enabling you to readily refer back to tailored feedback comments that will progressively inform each piece of written and practical work you complete during the course.
We look for students with a minimum of 2:2 degree classification from an animation degree programme or from a related discipline. We also accept applications on an individual basis and will consider industry professionals who have developed the right skills through work.
All students will need to submit an online portfolio of work to support their application. We also ask prospective students for an interview - either face-to-face, phone or online.
For further details of our international English entry requirements, please visit our international pages.
Fees for September 2017 to August 2018 entryWe are currently reviewing our fees for this course.Most courses will involve some additional costs that are not covered by your fees.You may be eligible for a postgraduate loan. For further information on financial assistance to support your learning, visit our postgraduate funding section.Fees for September 2016 to August 2017 entry
Home and EU: £6,750
Most courses will involve some additional costs that are not covered by your fees. Fees quoted are for the next intake and are subject to change.Further informationFind out more about our fees and funding.
Questions about fees?Contact our Student Centre on:01494 603 email@example.com
Fees quoted are for the next intake and are subject to change. Fee costs for subsequent years are subject to rise with inflation or course delivery costs.
The UK has one of the largest hubs of animators in the world and is renowned for producing unforgettable work. Located near London, we're close to all the action and a short distance away from famous animation studios.
Employers are looking for animators and digital artists to fill their ever- growing art teams. Your MA shows you can engage in critical thinking at an advanced level and understand the theory behind the craft. The skills you learn on this programme are transferable to any kind of animation.
Our graduates have gone on to work in production houses, visual effects companies and some have even started their own companies.
If you want to find out more about where your MA in Animation could take you, visit our website at bucks.ac.uk/3d.
By the end of the course, you'll be a skilled animator and have a deeper academic understanding of the industry. When you graduate, you'll have an impressive portfolio of work. We make sure that the skills you learn will impress employers.
We help you find employment after graduation. We have a dedicated team of careers and employment specialists, who work in partnership with academic colleagues, employers and the Students' Union to prepare you for the world of work and guide your career management.