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On our ground-breaking MA in 3D Animation online course you will benefit from impressive professional lecturer expertise and a strong industry network, helping you to build a successful career in the animation industry.
High Wycombe Campus
Developed in consultation with the industry and closely informed by recently published 'Skill Set' Animation guidelines, our fully online animation MA is a unique blend of practical and academic content that can be undertaken anywhere in the world.
You will be trained as a skilled professional 3D animator with unique opportunities to explore theoretical perspectives that can help to shape and improve your portfolio of animation work.This unique master's in 3D animation is designed to enhance the skills and knowledge of animators and digital artists working, or looking to work, in the animation and visual effects sector.
You will gain a broad range of complementary digital skills, as well as a deeper understanding of your subject area, helping to boost your career prospects in this growing industry.
Our dedicated and supportive course team have extensive industry track records, as well as ongoing involvement in a range of project and consultancy activity, which helps ensure you gain the skills and knowledge required by the animation and visual effects industries.
Whether you are a professional animator looking to boost your skills and knowledge, a recent undergraduate from a related discipline looking to take your studies further, or a 'digital artist' seeking to broaden your portfolio of creative digital skills, this course is for you.
How to apply
Once you have completed the application form, please return it to us by email.
For more details on how to apply, visit our admissions section and select the Postgraduate and Professional Applications segment.
According to a recent report from Creative Skillset, ‘30% of animation employers now report a skills gap within their current workforce’. Our online MA in 3D Animation will help bridge this gap and give you the vital skills and knowledge to succeed in the sector.
We will equip you with the technical skills required to work in the film, TV and games industries, and to develop original creative content. You will also gain a critical awareness of current problems and challenges facing the animation industries, with an opportunity to conduct your own research in this exciting and rapidly developing field.
This 3D animation course will help you apply your own research to professional situations, in both a practical and theoretical context. You will also gain a practical understanding of how established techniques of research and enquiry are used to advance and develop knowledge in both your own field, and other related fields of academic study and employment.
A strong focus is placed on character and creature animation in a digital environment, with a view to building an impressive portfolio of work that will help you to enhance your career prospects.
You will study this animation programme by distance learning and will be fully supported throughout the course.
Collapse all module descriptionsExpand all module descriptions
This module explores the fundamental principles of animation, including the mechanics of human movement, starting with basic locomotion and building up to more complex and sophisticated work. You will learn to master all the basic principles of animation including timing, spacing, weight, flexibility, overlapping action, and physical character action, as well as how to study and utilise live action reference.
This module will explore principles of acting, mime and pantomime; how to use character poses to tell a story, and how to make a character give a believable physical performance. You will then learn to animate character dialogue, acting and lip-sync; we will dig deeper into character personality and explore how to give a compelling performance.
This module explores the animation of a wide variety of animals and creatures including quadrupeds, insects, and birds, showing how to combine animal locomotion with a believable anthropomorphized performance. You will begin with basic locomotion and build up to animal and creature performance; each stage informed by live action reference and a study of comparative anatomy.
This final production module combines a creative showcase with a compilation reel of successful animation work. The goal is to create an appealing short film project which is also a showcase of your talent as a professional animator, and which combines originality and innovation in the application of knowledge. This body of work represents the culmination of your individual conceptual, theoretical and practical work.
Professional standards of presentation, communication and exhibition skills are an important aspect of this final project and its learning outcomes, which is intended to be a useful practical tool for pursuing a successful career in the animation industry.
You will also be required to develop professional networks in order to achieve your research outcomes, liaising with professional animators, digital artists and other industry personnel, where relevant.
You will begin with a research methods module, which will introduce the key processes pertaining to master?s-level research in the field of animation, such as qualitative and quantitative methods appropriate for practice-based subjects and the ethical issues related to undertaking such research. You will then be required to complete an extended piece of research.
This module allows you to identify key issues related to your developing practice, to examine them, and place them into cultural, social, political, critical, technical or commercial contexts. It also provides an opportunity for you to identify relevant research sources, and to identify and use appropriate analytical tools.
The programme will be exclusively delivered by distance learning, using our online virtual learning environment: The Blackboard Collaborate portal.
You will benefit from a blend of online tutorials and seminars. You will also receive highly detailed and customised feedback, including a bespoke personal critique of your work.
The teaching and assessments prioritises a ‘hands-on’, real world approach to learning and online learning resources, with extensive use made of video clips and other rich media to support the delivery of the programme.
All module assessment is coursework, rather than exam- based. Assessment submission and lecturer feedback will be exclusively delivered online, enabling you to readily refer back to tailored feedback comments that will progressively inform each piece of written and practical work you complete during the course.
Applicants are expected to hold a minimum of 2:2 degree classification from an animation degree programme, or a closely related discipline. We will also accept applications from industry professionals who can demonstrate sufficient insight and skills appropriate for study at postgraduate level. There may be opportunities for applicants to receive Accreditation for Prior Experiential Learning.
All students will need to submit an online portfolio of work to support their application.
All prospective students will be interviewed (either face to face or online) to ascertain suitability for this programme.
For further details of our international English entry requirements, please visit our international pages.
Fees for September 2015 to August 2016 entryHome and EU students: £6,750 per year.
Fees for September 2016 to August 2017 entryHome and EU students: £6,750 per year.
For information on fees and finance, please view our fees and funding section.
Fees quoted are for the next intake and are subject to change. Fee costs for subsequent years are subject to rise with inflation or course delivery costs.
Benefit from 10% discount off your tuition fees - deadline to apply now extended to 31 August.
To apply for this course, please use our application form.
Once you have completed the application form, please return it to us by email:
or post it to:
Admissions and RecruitmentBuckinghamshire New UniversityQueen Alexandra RoadHigh WycombeBuckinghamshireHP11 2JZ
For more information for home and EU students, see our postgraduate applications section.
If you are an international student, visit our international students section.
The animation industry is expanding worldwide. 3D animation is everywhere now, on TV, in the movie theatres, on your smart phone, on the web, and in games. The skills you will learn on this programme are transferable to any kind of animation.
By the end of the programme, you'll have created a strong demo reel and gained a broad range of complementary digital skills, helping to boost your career prospects in this growing industry.